I work closely with engineers to design products that are accessible, aesthetically pleasing, and add value to everyday life.
I use iterative UX and UI design to move from concepts and wireframes to high-fidelity prototypes, creating scalable, data-driven design systems that put users first.
I model, compose, and animate in 3D. I believe in the power of 3D design to broaden experiences beyond the screen and harness the power of VR and AR for good.
I have been a yearly participant in the 36 Days of Type Challenge since 2018. I use the initiative to explore typography and the expressive possibilities of our alphanumeric characters.
I use vector illustration, 3D illustration, and motion graphics to tell stories, express ideas, and demonstrate information visually.
I have written and illustrated travel guides and textbooks, including Inglés para viajar and Mission Accomplished. I also write articles on Medium about my creative process, with a focus on motion graphics and product design.