I work closely with engineers to design products that are accessible, aesthetically pleasing, and add value to everyday life.
I use iterative UX and UI design to move from concepts and wireframes to high-fidelity prototypes, creating scalable, data-driven design systems that put users first.
I model, compose, and animate in 3D. I believe in the power of 3D design to broaden experiences beyond the screen and harness the power of VR and AR for good.
I use vector illustration, 3D illustration, and motion graphics to tell stories, express ideas, and demonstrate information visually.